The narrator, quicker and never cut off
- Slow narrator: the narrator was slow because his lines were generated at a speed of 0.92. The game never slowed anything. His recordings now play 12% faster with the pitch kept (8½ minutes of narration becomes under 8), and now asks ElevenLabs for 1.08.
- To re-voice just him at the new pace: (add
--speed 1.15to choose your own).
- To re-voice just him at the new pace: (add
- Skipped lines: the voice-over could skip lines. Only one line could wait its turn, so a newer one replaced it, and v0.50.1 also cut the last step's instructions short when you moved on. Now:
- lines wait in order (up to four);
- instructions always finish their sentence;
- only a joke or a reaction is ever cut short, and only by a new step's instructions;
- a queued line belongs to the step it was queued in, and is dropped once you're past that step, so nothing is ever said late or out of order;
- a sudden event (Aldric going down) clears the queue;
- Aldric gets his hello out before the skeleton cuts him down (within about 35 s).
- Tutorial test: 44 checks, including one that the story is told in order.
VAEL is a co-op dark fantasy extraction dungeon crawler for PC, in active development. Get playtest news by email, or read the wiki.