Vael
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Basics

Death and extraction

The ways out of each depth, how long you must hold them, insurance, and what dying costs.

A fallen friend's grave, glowing with their loot
A fallen friend's grave, glowing with their loot

Loot only counts once you're out. Every depth has its own ways out; reach one, start it, and hold your ground until the timer runs down while the dead close in.

Ways out

DepthWays outHold for
The Cursed ForestForest Waystone · Hanged Man's Stone10 s
The Hollow RuinsBroken Waygate · Bell Tower Pyre13 s
The Forgotten CryptOssuary Gate16 s
The Catacombs of VaelBlood Gate · or the Abyssal Altar, once the Bone Warden falls20 s

When you die

  • You lose everything you carried: backpack, pouch (gold and materials), belt weapons, worn gear and keys.
  • Except your insured item. Set it at your stash in the Sanctuary (hover, press B). It keeps its place and wears a gold INSURED tag.
  • Gold you've banked is safe. Your Skills are never lost.

Graves in co-op

In a party, a player who dies for good leaves a grave where they fell: a headstone with their name, holding everything they carried (except the insured item) and their gold. Anyone still in the run can open it with E and carry the best of it out. It glows in the colour of the rarest item inside. See Co-op.